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FurryMonster

I used to work in Unity China on developing GPU Driven Render Pipeline. Feel free to add me and talk about game development.

Education

Wuhan University of Technology

Work

Software Engineering / Game Engine Developer

Vibe Coding an AI-Powered Command Corrector in Rust over the Weekend

Vibe Coding an AI-Powered Command Corrector in Rust over the Weekend

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2 min read

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