Vello CPU: Add public API to render with offset/stride#1597
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nicoburns wants to merge 1 commit intolinebender:mainfrom
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Vello CPU: Add public API to render with offset/stride#1597nicoburns wants to merge 1 commit intolinebender:mainfrom
nicoburns wants to merge 1 commit intolinebender:mainfrom
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Signed-off-by: Nico Burns <nico@nicoburns.com>
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nicoburns
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Apr 25, 2026
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| let mut regions = | ||
| Regions::new(bbox_width, bbox_height, pixmap.data_as_u8_slice_mut()); |
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I did not update this instance of Regions::new, as I think it's rendering into an intermediate layer and not the output buffer. Does that seems correct?
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PixmapMut<'_>and stride invello_cpu? #1382This PR is pretty simple as the logic for doing this already existed (I think added for
RenderContext::composite_to_pixmap_at_offset, and this just plumbing through 4 extrau16parameters in a bunch of places.Todo
The logic in this PR is unfortunately not quite right as things stand. Testing shows the stride not being accounted for even when using the new method)(looks like I'd just missed a method that needed to be updated)