B. Sc. Dissertation regarding the implementation of Adaptive Systems in a Dark Souls clone.
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Updated
May 18, 2022 - TeX
B. Sc. Dissertation regarding the implementation of Adaptive Systems in a Dark Souls clone.
Advanced aim trainer with quantum-inspired mechanics, LSTM neural prediction, adaptive difficulty, and OpenGL shader effects
Adaptive cognitive training app for adolescents with clinically-validated exercises targeting attention, inhibitory control, and working memory.
Experimental dungeon crawler that adapts its difficulty according to player's actions. Also, enemies were created using reinforcement learning and neural networks.
A procedural dungeon generator with adaptive difficulty and branching narratives
This directory, contains the source code of the Adaptive PacMan i designed for my Master's degree dissertation. [Videoclip Inside]
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