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What SJ about it? Given that the basic idea of SJ was not just deadly sins, but space opera that's Earth-centric and the way humans affect it. No matter what, it requires a different IP in that regard because tackling space with basic megaten roster of demons would be nonsensical in a way. Still, the idea is risque enough to yield profits. Though the early drafts of SMT1 were more or less in-line with that vision.
SMTV exploration, press turn combat, combined with alligment bonus (just like the original). Instead of Zones you'll be exploring different fictional planets, they could be also themed after the 7 deadly sins.
there's so much potential, but atlus keeps milking persona.