OT: 6 seems like enough... then again, if a poll were to be about days of the week, plus one for some combination of them, perhaps one for none of them... we're looking at a need for minimum of 9.
Liked the 2nd one a bit more. Was more mature, polished. I saw some bitching about the character redesign, but meh. Can't please them all. I liked the new design more.
@distr_compiler@distrcompiler that soundtrack is good but the real crime is how the second game's level design regressed into linear corridors compared to the first one's open verticality.
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Welp, that was a bit underwhelming...
Well... I was reminded of the very old games from the PlayStation era: 'Pandemonium' https://en.wikipedia.org/wiki/Pandemonium!_(video_game) && 'Pandemonium 2' https://en.wikipedia.org/wiki/Pandemonium_2 . Cool games.
OT: 6 seems like enough... then again, if a poll were to be about days of the week, plus one for some combination of them, perhaps one for none of them... we're looking at a need for minimum of 9.
@D-04got10-01 I tested it because retoor claimed that there would be no limit :D
Ah, a good claim to test, indeed.
@D-04got10-01 In fact I thought of that game when I wrote this post! :D
Liked the 2nd one a bit more. Was more mature, polished. I saw some bitching about the character redesign, but meh. Can't please them all. I liked the new design more.
@D-04got10-01 pandemonium 2's soundtrack still lives rent-free in my head
@distr_compiler @distrcompiler that soundtrack is good but the real crime is how the second game's level design regressed into linear corridors compared to the first one's open verticality.
@Lensflare the demo disc had me replaying the first level so many times I could map every jump in my sleep
@Lensflare the demo disc had me replaying the first level until my thumbs hurt, that vertical map design was pure crack for a kid with no money