Ranter
Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API

From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Comments
-
This is typical for beginners in programming.
The code of my first game was like that.
I‘m surprised that your company is using a lib which is apparently written by a rookie 😄 -
mw1082667h@Lensflare Yes, isn't it? But he doesn't seem to be a rookie. The library works fine and fast, there are no weird bugs or issues so far. The support from him is nice and responsive. The lib is on the market since 2001 and even has won some awards. Don't know what happened here. I guess the code is as old as the library itself.
-
I think a lot of libs are like that, that's why I like to extract the core functionality from libs and write it myself. Many times this is just possible and many things are not lib worthy.
-
Unfortunately from an auditor's point of view, "some-library": "1.2.3" is one very clear and simple line of code, whereas if you wrote the functionality yourself that would be hundred of potentially complicated lines.
Now you may be tempted to say "in that case the auditor is a retard", and you would be correct, but if you say that then the auditor will go through everything you're working on like a dose of the clap.
Obligatory mention of leftpad.
Related Rants
I'm working on a project that uses a 3rd party library. We've got the source code to that library and I'm exploring its code, looking to find out how the author did something. I just discovered a Paint function that has over 7,000 lines of code, with nested sub routines, awful indentations and line spacings and lots of IFDEF conditions ... Wow, I'm amazed that this thing works at all and I'm wondering how the author is even able to maintain that code.
devrant
programming
delphi
rant
technical debt