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Loved the first project at the university. Your game had to load a map from txt file and create a labirynth wi...
You never really own something until you run DOOM on it
The feeling when I join a doomed project
I don't get it. Bethesda managed to make the best temporal antialiasing solution to ever grace this planet with TSSAA in Doom 2016 and then manage to fuck it up by removing it in favor of forced TAA in Doom Eternal which looks like complete dogshit
WHYYYYYYYY
The graphics were /literally/ the reason I bought the damn game. I just finished Doom 2016 and it was so inspirational for my own game engine, giving me motivation by seen what I can achieve. Doom Eternal is fucking depressing from a technical standpoint
Well at least I know now that my own AA solution is viable and that I can do better than a AAA studio :emotionless-shrug-guy:
rant
doom