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Search - "made me giggle"
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One of my bosses is walking through the hall brushing his teeth, and another is cooking waffles with a waffle iron. It's 124032
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Manager asked for access to server with admin rights for a third party contractor and I questioned him... His answer?
- Your are gonna give access to anyone that needs access.
I gave. Went for a 15 days vacation.
Our server got blocked by our cloud provider because of ssh brute force attempt coming from it and the company website went offline during a big ass meeting because of that.
Made me giggle :)11 -
I`ve just found this file on my MacOS and it made me giggle a bit. Is it a common practice to leave out useless files in an os?6
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I can agree to shit when presented with hardcore data, data that proves me otherwise. But when people go by opinions and then hold is a truth because of "many feel the same way" I cannot help but to giggle a bit.
Most issues I have found with programming stacks come from opinions rather than hard presented data, if a bunch of people dislike a tool, but it delivers, I get to differ two things: (1) it is bad but it performs as needed, but it is bad because of design problems etc, (2) some dude made a post concerning why he things is bad and sheep mentality follows.
If technologies were without merit, then we would have all discarded C++ a long time ago cuz Linus disliked it, a powerful programmer indeed, but a FOCUSED one, meaning, one that deals with 1 domain (kernel development)
Do I care about what Linus things about web development? No, lol, he is a better kernel developer than I am, but I highly, grossly doubt that he knows enough about web development to give me something to think about.
all languages have faults, regardless of what point of view we look at them, but completely disregarding a tech stack because of shit that you saw some fucktard wrote about, benefits and otherwise, just seems....well...sheepish, there might very well be a tech stack out there that covers everything, to me it is a mixture of things, and I use them as I please and feel like, but this is because after years of learning I have read about quirks and pitfalls and how to avoid them. I would suggest you all do the same, by you all I mean those of high opinions that can't be deflected.
This field is far too wide and concentrated to go head and think about absolutes when even the fundamental mathematical theory concerning computer science is not absolute whatsoever, it is akin to magic, shit works, but it might not, the incantation might be right, but circuits and electricity have a way of telling us to go fuck ourselves, so do architectures, specifically ones based on physics.3 -
Meeting rooms... it Made me giggle.
Original was a gif was a gif on LinkedIn in from Netflix post.
https://linkedin.com/feed/update/...1 -
Litterally all the people i talk to about my LG phone and why i don't want or need an iphone. i have an iphone 5s that i use for 1 app - acapella (androids can really goof up the audio/video sync)
made me giggle
https://instagram.com/p/... -
OK, I could maybe write a quick app in C++ and cross compile it so I can send it to my friends who use windows, what is wrong with you I am ashamed for us all.
But why do that? Let's just go the EXTREME route and do things in a very inappropriate way that is natively """portable""" so we can say that (((It Just Works™))).
So if you haven't guessed already, it's 100% js rawdogging and I'm doing the graphics in SVGOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO uoykuf OoOOOOOOOOOOOOOOOOOOOOOOoOOOOOOOOOOOOOOOOOOOOO it's not so bad but here's things I've learned:
If you're using inkscape to convert your lazy 8x8 pixels per frame spritesheet.png into an svg file, and don't know how to use inkscape, you have to stack each frame on top of one another. Yes.
Erase the layers, erase everything that isn't the paths you want. Also erase invisible paths generated by the pixelart mode of the trace bitmap thingy, sometimes these ghosts exist for mysterious reasons.
Then, neatly stack everything into one square big enough to hold all the frames, select all the frames, resize to selection. OK, now double check that the names of your layers werent changed to generic path94958509 out of the fucking blue AGAIN, all good.
Also double check that inkscape hasn't changed the name and extension of your output file AGAIN then make sure inkscape hasn't changed the dimensions of your export AGAIN and then AGAIN and AGAIN...
OK, so you've exported your svg, now we start doing even more stupid and questionable things. We go into the file and delete the header, specially the comment at the top that clearly states this file was made with inkscape, because my experience was so DELIGHTFUL that I very much require some abstract form of petty vengeance. Also a cigarette.
Hold on. Patiently erase useless tags such as defs and g and shit, all you want is the svg and paths. Then, painstakingly convert each <path id=$ .../> into <symbol id=$> <path .../>.
Why didn't I write a perl script for this part? Actually that's a good idea, goes on the todolist, I didn't write a todolist app though, because I have a textfile. I mean, just what kind of negative IQ troglodyte would do something like that? ;>;>;>;>;>;>;>
Anyway, now utilize your black-magic-infused devilspeak q$p e r l$ script to fasten together an entire webapp into a single html file, all done with duct tape and clown jizz of course, see previous rant for VERY technical details. Also I jjust time traveled and wrote the previous paragraph while writing this one everything is out of order oh noes.
No matter it works now me is happiee.
I got heart icon for health bar but no health bar implemented not aproblem.
Uh also outlines. Here, let's keep it topical, this is rom.rol:
```rol
# vars:
$:%peso;>
let sprite,"$.elems.srpite";
$:/peso;>
# css:
$:%asis;>
path {
· stroke: $080808;
· stroke-width: 0.1;
· stroke-linejoin: round;
· paint-order: stroke;
}
$:/asis;>
# html:
$:%asis;>
<svg width="2.1166811mm" height="2.1166601mm" viewBox="0 0 2.1166811 2.1166601" xmlns="http://www.w3.org/2000/svg">
<symbol id="{$$.%sprite}_hp_0">
<path d="M 0.264594,0.26458 V 0.52916 H 1.1e-5 V 0.79375 1.05833 1.32291 H 0.264594 V 1.5875 H 0.529177 V 1.85208 H 0.793761 V 2.11666 H 1.058344 1.322927 V 1.85208 H 1.587511 V 1.5875 H 1.852094 V 1.32291 H 2.116677 V 1.05833 0.79375 0.52916 H 1.852094 V 0.26458 H 1.587511 1.322927 V 0.52916 H 1.058344 0.793761 V 0.26458 H 0.529177 Z"/>
</symbol>
<!--NOW DO THE OTHER NINE FRAMES-->
</svg>
$:/asis;>
```
so now I can say (in base.rol):
```rol
$:%peso;>
lib "[based]";
rol "rom.rol";
let hud,"$.elems.hdu";
$:/peso;>
$:%asis;>
<svg viewBox="0 0 23.283329 2.1166601" width="16%" height="16%" fill="#880808">
<use id="{$$.%hud}_hp" href="#{$rom.%sprite}_hp_0"/>
</svg>
<script>
document.getElementById("{$$.%hud}_hp").setAttribute('href',"#{$rom.%sprite}_hp_" + n).
</script>
$:/asis;>
```
Where `n` is just some frame counter this is duct tape now request animation frames REQUEST THEM YOU MUST.
Anyway this is immensely stupid but it made me giggle so I share.
AAA RPG with full svg graphics when?1 -
one of game development pros .... you can name variables stuff like "fishArray"
i know it's silly but it made me giggle4