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Search - "multiplication"
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Thinking of making a calculator app that is implemeted with microservices.
Like multiplication service calls addition service, and power service calls multiplication service, and expression service can call all of those, etc.
Next I need to figure out how to add AI to it12 -
math be like:
"Addition (often signified by the plus symbol "+") is one of the four basic operations of arithmetic; the others are subtraction, multiplication and division. The addition of two whole numbers is the total amount of those values combined. For example, in the adjacent picture, there is a combination of three apples and two apples together, making a total of five apples. This observation is equivalent to the mathematical expression "3 + 2 = 5" i.e., "3 add 2 is equal to 5".
Besides counting items, addition can also be defined on other types of numbers, such as integers, real numbers and complex numbers. This is part of arithmetic, a branch of mathematics. In algebra, another area of mathematics, addition can be performed on abstract objects such as vectors and matrices.
Addition has several important properties. It is commutative, meaning that order does not matter, and it is associative, meaning that when one adds more than two numbers, the order in which addition is performed does not matter (see Summation). Repeated addition of 1 is the same as counting; addition of 0 does not change a number. Addition also obeys predictable rules concerning related operations such as subtraction and multiplication.
Performing addition is one of the simplest numerical tasks. Addition of very small numbers is accessible to toddlers; the most basic task, 1 + 1, can be performed by infants as young as five months and even some members of other animal species. In primary education, students are taught to add numbers in the decimal system, starting with single digits and progressively tackling more difficult problems. Mechanical aids range from the ancient abacus to the modern computer, where research on the most efficient implementations of addition continues to this day."
And you think like .. easy, but then you turn the page:15 -
This week in Programming Language appreciation: the multiplication operator in Python. You can use it on strings and arrays for incredible ease of use. For a horizontal line in a terminal?
print("-" * 30)
Very helpful, and I have used it a lot. And I miss it in other languages.15 -
Programming challenges:
Easy: Hello World!
Medium: Matrix multiplication
Hard: Artificial intelligence
Impossible: Coming up with meaningful names for variables and scripts...2 -
Being a programmer in a scientific discipline can be infuriating.
using "no one" ="almost no one"
using everyone = "almost everyone"
1. No one knows what even the very idea of good practice is. And everyone refuses to learn. 3k lines of repetitive copy pasted main. 500 lines of plotting method.
2. Raw C-style pointer based array creation. Won't use develope array libraries because what if development stops. FUCKING HAVE YOU SEEN YOUR CODE WHAT IF DEVELOPMENT ON YOUR CODE STOPS. FUCK.
3. LOOP VARIABLES DECLARED AT THE BEGINNING OF THE METHOD WHY.
4. Everyone wants to make modular, independent code. No one wants to use OOP. NOPE. ALL IN ONE FILE. WRITE C++ LIKE A FUCKING PYTHON NOTEBOOK. FUCK.
5. LIBRARIES OH MY GOD PLEASE DO NOT CODE UP YOUR MATRIX MULTIPLICATION. PLEASE DO NOT TRIPLE LOOP IT. NO. THE LINEAR ALGEBRA LIBRARY WILL STAY IN DEVELOPMENT.
6. Please realize that literally not one comment over an 1800 line file does not help anyone.
FUCKING. WHY. WHY ARE WE SCIENTISTS SO GOOD AT SCIENCE AND SO FUCKING SHIT AT THE CODE THAT MAKES OUR SCIENCE HAPPEN. WHY. FUCKING. WHY. FUCK.undefined rage no comments scientific computing fuck this shit wall of text bad code science fuck c++ fucking4 -
Fully Homomorphic Encryption (computing addition and multiplication of numbers WITHOUT decrypting) is fucking cool. That is all.
https://bit-ml.github.io/blog/post/...11 -
So here I am sitting on my dusty laptop gaming laptop (because supposedly it would offer me better performance in compiling code and working with CUDA according to the people above me) at a research institute where I just started working at. I am told that there are some issues with the code and that it fails to build on Windows with MSVC that ships with Visual Studio 2017 and later.
I poor some hot tea from my insulated bottle I brought from home and start reading.
I look in this header file and what do I see - a custom uint24_t struct. Interesting...
I keep sifting through the code base. I find some functions that check and change Endianess. Ok, but the software is developed, built on and runs only on Win7 and later desktop systems. Never mind...
Further I find a custom "allocator" that is used throughout the whole code base. It has three inline static class member functions: allocate, copy and deallocate plus some private constructors. And these just wrap around the standard new and free calls. Some flavours of this class actually only deallocate (with a comment above them: "This allocator does not allocate. HANDLE WITH CARE!!!", which is btw the only "code documentation" I have managed to find).
But wait! What is this? A custom thread and mutex. Oh, and string, and vector.
Further down the rabbit hole I find a custom math library with a matrix class that does not support multiplication between a matrix and a vector. Perhaps not a use case I guess...
I continue and come across some UI-related calls. Interesting, I wonder what they are using as a framework. Oh, my...We have an extensive GUI custom framework written from scratch (drawing buttons and all).
All of this is to load an OBJ file and render it on the screen on a standard Windows PC in some way.
Very nice... ;_;3 -
Emmet - mainly for the multiplication.
Small things like being able to just type in ul>li*5 rather than manually typing it out1 -
WTF IS WRONG WITH ASSEMBLY LANGUAGE?!
I was just modifying an existing program for adding a sequence of numbers from the data section and through console input. I studied the code and started modifying it one step at a time. I needed to modify it into a multiplication program. So I started by changing the ADD functions, replaced the result and buffer registers with bigger size and thought I completed it. WELL GUESS WHAT? SHIT JUST GIVES ME SEGMENTATION FAULT! NOW I HAVE TO REDO THE WHOLE THING! WHY DOESN'T IT TELL ME WHICH LINE OF THE CODE I FUCKED UP AT?! STUPID NASM COMPILER.9 -
I was looking up for a bug in my code that caused a fail in one of the test.
Hours later I found that negative integer division in python is just stupid and -1 / 10 = -1.
The sad part is that -1/10 != -(1/10) contradicting the associative property of multiplication over the real numbers.
FUCK YOU PYTHON.12 -
Last year, we had computers architecture class where we study about the architecture of processors like RISC, CISC, SIMD... The teacher was a nice person but didn't have much knowledge on the field. I read some of Patterson&Hennessey book (computer organisation and design iirc) and learned how to use openmp and mpi, and then in the last lab we were required to optimize matrix multiplication using 4 threads in openmp, the best students optimiseed for 4 times at best, meanwhile I made 16 times optimisation and showed the teacher how fast it was. She was really impressed lol1
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While I was exploring multiplication tables I stumbled on something cool.
Take any power of 2 on the multiplication chart.
Now look at the number in the bottom left adjacent box.
The difference of these two numbers will always be a Mersenne number.
Go ahead. Starting on the 2's column of a multiplication table, look in the bottom left of each power of 2 and get the difference.
2-2 = 0
4-3= 1
8-5 = 3
16-9=7
32-17=15
etc.
While the online journal of integer sequences lists a lot of forumlas, I just wrote what came to mind (I'm sure its already known):
((2**i)-(((2**i)/2)+1))
The interesting thing about this is it generates not only the Mersenne numbers, but if you run i *backwards* it generates *additional* numbers.
So its a superset of mersenne numbers.
at i = 0 we get -0.5
i=-1 -> -0.75
i=-2 -> -0.875
i=-3 -> -0.9375
i=-4 -> -0.96875
And while this sequence is *not* mersenne numbers, mersenne numbers *are* in this set.
Just a curious discovery is all.10 -
Managed to derive an inverse to karatsuba's multiplication method, converting it into a factorization technique.
Offers a really elegant reason for why non-trivial semiprimes (square free products) are square free.
For a demonstration of karatsubas method, check out:
https://getpocket.com/explore/item/...
Now for the reverse, like I said something elegant emerges.
So we can start by taking the largest digit in our product. Lets say our product is 697.
We find all the digits that produce 6 when summed, along with their order.
thats (1,5), (5,1), (2,4), (4,2), and (3,3)
That means for one of our factors, its largest digit can ONLY be 1, 5, 2, 4, or 3.
Lets take karatsubas method at step f (in the link) and reverse it. Instead of subtracting, we're adding.
If we assume (3,3)
Then we take our middle digit of our product p, in this case the middle digit of 697. is 9, and we munge it with 3.
Then we add our remaining 3, and our remaining unit digit, to get 3+39+7 = 49.
Now, because karatsuba's method ONLY deals with multiplication in single digits, we only need to consider *at most* two digit products.
And interestingly, the only factors of 49 are 7.
49 is a square!
And the only sums that produce 7, are (2,5), (5,2), (3,4), and (4,3)
These would be the possible digits of the factors of 697 if we initially chose (3,3) as our starting point for calculating karatsubas inverse f step.
But you see, 25 can't be a factor of p=697, because 25 is a square, and ends in a 5, so its clearly not prime. 52 can't be either because it ends in 2, likewise 34 ending in 4.
Only 43 could be our possible factor of p.
And we *only* get one factor because our starting point has two of the same digit. Which would mean p would have to equal 43 (a prime) or 1. And because p DOESNT (it equals 697), we can therefore say (3,3) is the wrong starting point, as are ALL starting points that share only one digit, or end in a square.
Ergo we can say the products of non-squares, are specifically non-prime precisely because if they *were* prime, their only factors would HAVE to be themselves, and 1.
For an even BETTER explanation go try karatsuba's method with any prime as the first factor, and 1 as the second factor (just multiply the tens column by zero). And you can see why the inverse, where you might try a starting point that has two matching digits (like 3,3), would obviously fail, because the values it produces could only have two factors; some prime thats not our product, or the value one, which is also not our product.
It's elegant almost to the level of a tautology. -
So we have a course this semester called "Programming the web".
First lab:
Write a program using JS to take an int input using a alert box and then print it's multiplication table using ANOTHER ALERT BOX.
Yes, not even display on a page.
Next lab:
Print fibonacci numbers on a web page using JS. Because why not. Let's teach students JS how we taught them C and let's ignore the awesome stuff we can do with JS
Btw all this for a class that has never had a JS course and half the people don't even know what JS is. They just directly throw the program and are done with it.
I'm so gonna hate this semester1 -
When your family v. 1.0 is very busy trying to enforce their outdated perspective regarding finding a compatible female of the human race for the purpose of tightly coupling by mutual contract and with hindsight of multiplication of inherited DNA sequence and genomes...
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Giving a tensorflow workshop and the thing people struggle the most is the Linear Algebra behind it... it is only gradients in tensor and some matrix multiplication.
My recommendation is: do you want to work with Deep Learning algorithms? Y'all need Linear Algebra, not PhD, just a bit! -
Soo.. what do you do as a software developer, rank senior, when you turn 35 and programming kinda becomes repetitive. Data source this, controller that, factory f-yeah. Well, you sign up for math studies. And then you realize you forgot everything down to multiplication tables... fuck3
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So I promised a post after work last night, discussing the new factorization technique.
As before, I use a method called decon() that takes any number, like 697 for example, and first breaks it down into the respective digits and magnitudes.
697 becomes -> 600, 90, and 7.
It then factors *those* to give a decomposition matrix that looks something like the following when printed out:
offset: 3, exp: [[Decimal('2'), Decimal('3')], [Decimal('3'), Decimal('1')], [Decimal('5'), Decimal('2')]]
offset: 2, exp: [[Decimal('2'), Decimal('1')], [Decimal('3'), Decimal('2')], [Decimal('5'), Decimal('1')]]
offset: 1, exp: [[Decimal('7'), Decimal('1')]]
Each entry is a pair of numbers representing a prime base and an exponent.
Now the idea was that, in theory, at each magnitude of a product, we could actually search through the *range* of the product of these exponents.
So for offset three (600) here, we're looking at
2^3 * 3 ^ 1 * 5 ^ 2.
But actually we're searching
2^3 * 3 ^ 1 * 5 ^ 2.
2^3 * 3 ^ 1 * 5 ^ 1
2^3 * 3 ^ 1 * 5 ^ 0
2^3 * 3 ^ 0 * 5 ^ 2.
2^3 * 3 ^ 1 * 5 ^ 1
etc..
On the basis that whatever it generates may be the digits of another magnitude in one of our target product's factors.
And the first optimization or filter we can apply is to notice that assuming our factors pq=n,
and where p <= q, it will always be more efficient to search for the digits of p (because its under n^0.5 or the square root), than the larger factor q.
So by implication we can filter out any product of this exponent search that is greater than the square root of n.
Writing this code was a bit of a headache because I had to deal with potentially very large lists of bases and exponents, so I couldn't just use loops within loops.
Instead I resorted to writing a three state state machine that 'counted down' across these exponents, and it just works.
And now, in practice this doesn't immediately give us anything useful. And I had hoped this would at least give us *upperbounds* to start our search from, for any particular digit of a product's factors at a given magnitude. So the 12 digit (or pick a magnitude out of a hat) of an example product might give us an upperbound on the 2's exponent for that same digit in our lowest factor q of n.
It didn't work out that way. Sometimes there would be 'inversions', where the exponent of a factor on a magnitude of n, would be *lower* than the exponent of that factor on the same digit of q.
But when I started tearing into examples and generating test data I started to see certain patterns emerge, and immediately I found a way to not just pin down these inversions, but get *tight* bounds on the 2's exponents in the corresponding digit for our product's factor itself. It was like the complications I initially saw actually became a means to *tighten* the bounds.
For example, for one particular semiprime n=pq, this was some of the data:
n - offset: 6, exp: [[Decimal('2'), Decimal('5')], [Decimal('5'), Decimal('5')]]
q - offset: 6, exp: [[Decimal('2'), Decimal('6')], [Decimal('3'), Decimal('1')], [Decimal('5'), Decimal('5')]]
It's almost like the base 3 exponent in [n:7] gives away the presence of 3^1 in [q:6], even
though theres no subsequent presence of 3^n in [n:6] itself.
And I found this rule held each time I tested it.
Other rules, not so much, and other rules still would fail in the presence of yet other rules, almost like a giant switchboard.
I immediately realized the implications: rules had precedence, acted predictable when in isolated instances, and changed in specific instances in combination with other rules.
This was ripe for a decision tree generated through random search.
Another product n=pq, with mroe data
q(4)
offset: 4, exp: [[Decimal('2'), Decimal('4')], [Decimal('5'), Decimal('3')]]
n(4)
offset: 4, exp: [[Decimal('2'), Decimal('3')], [Decimal('3'), Decimal('2')], [Decimal('5'), Decimal('3')]]
Suggesting that a nontrivial base 3 exponent (**2 rather than **1) suggests the exponent on the 2 in the relevant
digit of [n], is one less than the same base 2 digital exponent at the same digit on [q]
And so it was clear from the get go that this approach held promise.
From there I discovered a bunch more rules and made some observations.
The bulk of the patterns, regardless of how large the product grows, should be present in the smaller bases (some bound of primes, say the first dozen), because the bulk of exponents for the factorization of any magnitude of a number, overwhelming lean heavily in the lower prime bases.
It was if the entire vulnerability was hiding in plain sight for four+ years, and we'd been approaching factorization all wrong from the beginning, by trying to factor a number, and all its digits at all its magnitudes, all at once, when like addition or multiplication, factorization could be done piecemeal if we knew the patterns to look for.7 -
I found a simple code example in a book teaching programming concepts:
let result = 1;
let counter = 0;
while (counter < 10) {
result = result * 2;
counter = counter + 1;
}
console.log(result);
// 1024
...I can't believe I didn't get it right the first time. Yes, the result is 1024 and not 20. For it to result in 20, the statement would have to be:
result = result * counter.
Upon reflection I concluded: An exponent is a multiplication by a multiplication, so... it exponentially grows.
So I ask: how do you develop a second nature for these kind of problems? You studied it? You studied and practiced it? You're awesome at mathematics? It annoys me that my intuition often wrongs me when it comes to mathematics.13 -
My teachers saied: Math is important for the programmation...
We are now learning some shit that is useless. We only need Multiplication, Division and Addition (and sometime ²)...14 -
Do you ever come to a solution but forget what the original problem you were solving for was?
I just tried to do a large number multiplication in my head but now forgot what I needed it for...
And after plugging the solution into Google and what I can recall... Seems the answer is wrong as it's indivisible by one of the terms that was involved in the multiplication...2 -
If we can transform the search space or properties of a product into a graph problem
we could possibly use Kirchhoff's theorem to reveal products which are 'low complexity'
in particular search spaces, yeah?
Now according to
https://en.wikipedia.org/wiki/...
"n Cycle Space, A family of sets closed under the symmetric difference operation can be described algebraically as a vector space over the two-element finite field Z 2 {\displaystyle \mathbb {Z} _{2}} \mathbb{Z } _{2}.[4] This field has two elements, 0 and 1, and its addition and multiplication operations can be described as the familiar addition and multiplication of integers, taken modulo 2"
Wouldn't this relate to pollards algorithm, because it involves looking for factors of coprimes modulo N or am I mistaken?
Now, according to wikipedia, "in a group, the additive identity is the identity element of the group, is often denoted 0, and is unique."
If we make the multiplicative identity of our ring or field a tuple of the ratio of a/b for some product p, or a (and a/w, where w is the square root of p), or any other set such that n*m allows us to derive a or b, we could reduce the additive identity to the multiplicative identity, making the ring trivial. Solving for p would then mean finding a function from R to R, mapping every number to 0, i.e. finding the additive identity.
Now in a system with a multiplication operation the distributes over addition, the "additive
identity annihilates ring elements", so naturally, the function that maps to 0, gives us
our additive identity, we need only find the subset, no?
Forgive me if I'm wrong, but shouldn't this be convertible to a graph search?
I'm WAY out of my depth here so if anyone is familiar and can enlighten me I'd be grateful.
It's all unknown unknowns to me. -
Why the fuck is none using Intel MKL for AI or video codec despite being all matrix multiplication in disguise?2
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Optics matter. You could be doing a shit job (as a developer), but if you keep up the good optics with the boss, agreeing to build a calculus app in the future, even though the multiplication api you are currently working on keeps throwing error, you'll look good.2